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Android apps are 2.5-times more expensive than iOS?

Maybe its true as 95% of iPhone apps are that screen flashlight app crap lol. What it should say with android you get more bang for ya buck lol
 
I have an iPad2 and my Android. This is definitely not true. I buy apps for both all the time, and I would say that they are about the same.
 
If the initial analysis was correct wouldn't that be a good thing? It would show the android community was willing to pay more for quality apps compared to iOS potentially driving more devs to the platform.
 
To be honest apple, I wouldnt even download fart apps if they were free. Thanks for trying though. Now get back to working on banning ICS for using voice search, which you used as inspiration and then patented.
 
The latest in Apple sympathetic propaganda.

This is just ridiculous. As someone who owns an iPod touch and have browsed their market, i can definitively say Android apps are not only cheaper on average, but we have more free apps than they do. Just saying.

Well, when you can't sell sonething, you tend to lower the price, so sure . . . Android apps are cheaper. :D

Seriously, I am not sure which is cheaper and I perhaps do not care. I do know that movies on iTunes for a few dollars are often free on Crackle. And I know that there is something like half a million apps on iTunes (another site says only 140,000, so I do not know) and I have not looked at them all.

Not sure free is the best criteria for deciding if Android Apps are better than iOS apps. I can tell you that the level of polish seen in many iOS applications is amazing. Some of the music apps and games are extraordinarily beautiful and they work. And some suck, too. Just like Android. Good, bad, and suckey.

Regardless, developers likely develop for iOS because that is where the money is and if they manage to earn a nice income, why should they lower the prices?

RANT MODE: I am sick and tired of idiots complaining about the high cost of mobile apps. If it is more than a dollar, people are mad. Why begrudge people from making a living. If these wanks cannot afford to spend .99 cents, they need to sell their phones and shut the heck up. RANT MODE OFF.

Not sure if the Android Market has seen its 10 billionth DL yet. Interesting that Cydia sees more than a million and a half visitors daily and that is only 9 percent of the user base.

Free is nice if it works for me but so is 12.99. Neither is ok if I cannot use it. When Google and Apple start accepting food stamps, boy oh boy, the markets will 'splode, I tell you what.:D :D :D
 
Free is nice if it works for me but so is 12.99. Neither is ok if I cannot use it.

+1. There ya go, the bottom line. ;) ^

I think the most I've paid so far is $9.99. I've come around to tossing the free if a paid version available, but most are only 99 cents or so.

Pricing strategy for apps would seem chancy.. I don't know as I've not yet developed any. I'm getting ready to start on an app that causes an iPhone to explode every time I tap my home key. $12.99. :D
 
Pricing strategy for apps would seem chancy.. I don't know as I've not yet developed any. I'm getting ready to start on an app that causes an iPhone to explode every time I tap my home key. $12.99. :D

I would buy it! That would be the ultimate "here is what my phone can do" if you could choose which phone to make explode. (kinda like I can disable someone else's Internet access if we are on the same wifi network :cool:)
 
Pricing strategy for apps would seem chancy.. I don't know as I've not yet developed any. I'm getting ready to start on an app that causes an iPhone to explode every time I tap my home key. $12.99. :D

So Frisco will be taking donations for his lawsuit defense fund soon?:)
 
Not sure if the Android Market has seen its 10 billionth DL yet.

They have passed 10 billion. I think it was in late November / early December of last year. I only know as I picked up a few apps I was iffy on b/c they had like ten apps on sale for $0.10 for ten days or something like that.
 
+1. There ya go, the bottom line. ;) ^

I think the most I've paid so far is $9.99. I've come around to tossing the free if a paid version available, but most are only 99 cents or so.

Pricing strategy for apps would seem chancy.. I don't know as I've not yet developed any. I'm getting ready to start on an app that causes an iPhone to explode every time I tap my home key. $12.99. :D

I can't see one downside to this app. :D;)
 
I love how you can get a lot of good stuff in the market like angry birds or a some launchers and not have to pay a dime as with apple you have no choice lol
 
Well... let's work on a maximum price then. $19.99? :D

Well, perhaps, instead of an upfront, one time price, you could have in-app purchases, for different levels of destruction.

$1.99 - Volume button quits working

$3.99 - Home button sticks

$6.99 - Blow out speaker

$9.99 - Shatter Screen

$14.99 - "Puff of Smoke" death

$19.99 - "Pants on Fire" death

$29.99 - "Holy crap, was that an iPhone or a block of C4?" death
 
It's weird, because I think Angry Birds is $.99 on iphone, while free on android. Strange.

Now, that's the only app that I know (at least, at one point that was true ;)) of for pricing on both.
 
Well with the main creative force behind apple gone it will be interesting to see what they can do and what dev's are going to stay and support and which will jump ship and go Android. Bottom Line dev's are going to go where they can make money.

Frisco - Have it have the same ability to blow up MS phones and I'm all on that one :D
 
It's weird, because I think Angry Birds is $.99 on iphone, while free on android. Strange.

Now, that's the only app that I know (at least, at one point that was true ;)) of for pricing on both.

There is a free version on android and iPhone both containing ads. There is a paid version for $0.99 on both without ads
 
Dev's don't only make money through direct sales. One of the reasons there are more free apps on the Android market id because they are ad-supported which is much more closely aligned with the Google paradigm. FWIW, Rovio has made more money with it's "free" version of Angry Birds than selling it outright.

Remember too, that just because something that doesn't cost you money isn't necessarily free. At least you are paying them with looks, an worst they are collecting your valuable data. In the advertising business the more granular a demographic, the more it costs.
 
+1. There ya go, the bottom line. ;) ^

I think the most I've paid so far is $9.99. I've come around to tossing the free if a paid version available, but most are only 99 cents or so.

Pricing strategy for apps would seem chancy.. I don't know as I've not yet developed any. I'm getting ready to start on an app that causes an iPhone to explode every time I tap my home key. $12.99. :D

How about an app for iPhone that cleans unwanted files . It factory resets itself lol. Can you factory reset an iPhone or do you need iTunes?
 
Well with the main creative force behind apple gone it will be interesting to see what they can do and what dev's are going to stay and support and which will jump ship and go Android. Bottom Line dev's are going to go where they can make money.

Frisco - Have it have the same ability to blow up MS phones and I'm all on that one :D

Quite likely, few will jump ship. Big devs will write apps for iOS as well as Android. Not all, but many will.

It is anyone's guess what Apple will look like with Steve gone. Big changes or not many. We do not know what Apple will do or is doing. Steve left quite a mark and my guess is in a way, Apple will still be run by Steve Jobs.
 
I love how you can get a lot of good stuff in the market like angry birds or a some launchers and not have to pay a dime as with apple you have no choice lol

However, when you design a device/OS to do some things and not something else, it is not a failing of the OS. iOS works well as designed and so what if it is not to your liking. Millions disagree and when the next iPhone and iPad drops, millions more will join the party, I suspect.

Simply JB and whatever you want you will get. In some cases, you can JB a device online while waiting for the Moons Over My Hammy to be delivered.

It is interesting just how many themes and tweaks one can get with iOS. Far more than you might suspect. Does Android allow you to pick icons from one launcher theme, an SMS theme from another, widgets from a third and so forth? Can you mix and match theme components?
 

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I would buy it! That would be the ultimate "here is what my phone can do" if you could choose which phone to make explode. (kinda like I can disable someone else's Internet access if we are on the same wifi network :cool:)

Or build a nice portable microwave device and simply cook the device. I have several Gunn diodes lying about if you want them. At 5 Ghz, you are allowed to run 1500 watts. That is likely more power than your microwave oven.

Reheats your coffee, too.:D
 
Well, when you can't sell sonething, you tend to lower the price, so sure . . . Android apps are cheaper. :D

...Regardless, developers likely develop for iOS because that is where the money is and if they manage to earn a nice income, why should they lower the prices?

That is a good point, But common sense dictates that if you lower your prices, more people will buy as you yourself said in the above quote. As opposed to having it at X and selling 45 units, you could lower it to Y and sell 100.

Price doesn't dictate quality; quality does a good job of selling itself. I have some free apps that are amazing and I would have gladly paid for them; I have bought some apps full of bugs, FC every other second, no developer support, etc. Excuse the cliche, but it's like a box of chocolates... :p
 
If the initial analysis was correct wouldn't that be a good thing? It would show the android community was willing to pay more for quality apps compared to iOS potentially driving more devs to the platform.

The way I read the article, they were using the results as a way to demonize Android.

The truth is that Android users really aren't buying as many apps compared to iOS users...I just read the other day that Android users are more likely to pirate apps than buy them, if possible. Then again, if iOS users could pirate their apps, I am sure they would :rolleyes:
 
The truth is that Android users really aren't buying as many apps compared to iOS users...

Truth, like physics, is relative. ;)

Android users don't buy a lot of apps for many reasons, the primary one being that the apps they want are free. It's a different model than iOS. If each platform were a bakery ...

iOS would sell you a cookie for $.50. It cost them $.25 to make it so they pocket the other $.25.

Android would ask the ingredients supplier to kick in $.05 per cookie to get their name on the wrapper and then give the cookies away for free. It still costs them $.25 to make but between the flour, sugar, eggs, spice, butter, chocolate, raisins and nuts, they collect $.40 per cookie and pocket $.15
 
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