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Captivate vs Iphone 4

No we do
But some areas wifi won't connect

And he was wondering.

Just got my captivate ;)
Cute guy gave me a free case at att
 
Welcome back. people ask me why i hate apple and i say number 1 reason is itunes. I hate how it converts everything. With android I can click and drop almost any file and it plays on the phone.
 
So yeah i havent been here in awhile and looking around it seems like i missed a bunch of rumors, news and all that jazz

i finally went on over and got myself an iphone 4

I can't remember the guy who works for Apple's name who posted here and told me not to get an iphone 4 but i decided against it

and got to say

I LOVE APPLE:

1)
The ease of fuse when you turn the phone on is just...wow...Yeah it may be dumbed down for incompetent users but it's just easy to use right out the box
and i like that...Usually with any given android phone I have they work pretty much the same but they are tweaked slightly different and you have to figure out how it works

Small things that i had an issue with are not an issue with apple like they are with Android

1)Contact ID: The picture isn't some small square like an Android and it's grainy, it takes up the whole screen when they call and I love it on my iphone
2)Facebook has push notifications and lets me know whenever somebody does or says something on my profile
3)GPS works fine(This is a captivate thing only)
4)Surprisingly no signal issues(I discovered signal problems on my captivate


That being said.....

I AM IN LOVE & MARRIED TO ANDROID
Yeah, apple actually does all the things i complain about android not doing
but for one

I am addicted to the size...I am a normal girl with normal girl hands and i like to size of the captivate vs the iphone

Retina Vs Super Amoled: it's a gimmick to me but i like it better on my captivate

Yeah, Android has less Apps but i discovered the Apps really aren't that much better on Apple's(Aside from the games)

Oh and my bank has an app

But the one reason why I am selling my Iphone and coming back to Android is

1)I can pocket some cash-Seriously, someone wants to pay 700 bucks for an iphone 4...my captivate is like 380
2)Itunes-I love it on my old ipod touch but i hate how i have to use it to do everything

I like to drag and drop things
3)I miss live wall papers
4)I miss multi-tasking(the android way) and I miss the touch buttons :)

I now see why people hate the walled garden of Apple!
Just wanted to share this with you guys

I bet you thought i was about to start trolling haha

I have to say I agree with everything you wrote. I am struggling with the decision to jump to Android. I am on AT&T using an iPhone 3Gs. The iPhone 4 looks great, but I am drawn to Android.

My problem is that I really want the Droid X, but that would mean moving to Verizon and leaving my wife on AT&T (she won't part with her iPhone). Unfortunately, even with employer discounts, that means an extra $10-15 per month.

I like the Captivate, but I live in a mostly rural area, and the dual antennas would be helpful. I also like the multiple noise-canceling mics for calls and video.

Damn decisions.
 
Ah, yes, I can't wait to see the snow background - because I am a snow lover (sorry!). But I had that live wallpaper installed before I got Beautiful Widgets, once I saw it I realized I'd enjoy the benefits of the whole shebang :)

Cool well I always love the first snowstorm but winter can be a slog around here :). Fall is def my favorite season.

Speaking of which I just noticed that you are in Boston - I am in the Boston area as well.
 
/Begin rant

People (ahem...girls) use the word "love" too often.

When it comes time for judgement day, the word "love" looses its luster, its meaning and its significance.......quick.

Personally, I think the use of the word "love" should be used only to your family members and significant other. Personal opinion, of course.

While I am on my rant mode, the word "cute" is used way too often as well. :rolleyes:

/ End rant


Anyways, welcome back to our green family. :D
 
Cool well I always love the first snowstorm but winter can be a slog around here :). Fall is def my favorite season.

Speaking of which I just noticed that you are in Boston - I am in the Boston area as well.
Not in Boston, but on the South Shore. We'll be seeing snow soon enough! Enjoy the last partial day of Summer :)
 
Google isn't working for me today.

I can't find a "Love" smartphone. Nor have I heard of one, for that matter. Oh well.... :)

(just kidding, I had to post a counterpoint with a bit of humor)
 
Cool starry bra

Forgot the picture

cool-starry-bra.jpg
 
Welcome back! We'll need to use you as the poster child in future discussions from people threatening to go to iPhone, hehe.

As for Verizon... urgh. I certainly have no love for AT&T or Verizon, but I hate AT&T a little less. I'm with them because of that, because their customer service is a bit better, but mainly because they have better coverage (at least in New England) and the joy and freedom of SIM cards can't be dismissed (I keep a spare phone handy. Problem with the Captivate? Just move the SIM over! Don't even need to talk to the carrier).

Now if AT&T would just stop ----ing Apple's ---- and give Android some serious love, things would be better...

(Self-censoring ok?)
 
A very nice and fair comparison.

One thing you don't compare is application development.

To develop for iPhone:
1. I must pay Apple for the privilege of being "honored" by them to develop on their platform.
2. I must sign a draconian NDA.
3. I must buy a Mac. (And learn to use it.)
4. I must get XCode development tools (and learn to use it). And Xcode doesn't get great reviews compared to competing tools like Eclipse or Visual Studio.
5. I must learn an obscure language - Objective C - which is from the 80's, and used by nobody but Apple.
6. Can only use Apple approved languages to develop. (Part of their "war on flash" and "war on dynamic languages".)
7. Apple is adding automatic memory management (GC) to Objective C -- way to go Apple! Step into the 21st century already! Oh, but no GC in iPhone, just for desktop Macs. So no GC for iPhone.
8. Once I develop my application, I have to pay Apple yearly to list it in the App Store.
9. Apple is in no hurry to approve applications or updates to applications in the App Store.
10. Apple can arbitrarily reject my app from the app store, no reason given and no recourse. (Fanboys tell me that this is not really a concern because it doesn't happen much. But it's happened enough times that developers should be truly concerned about it BEFORE they make their investment, not AFTER.)

Now Android:
1. No cost to begin development, the tools are open source, just download and begin.
2. No NDA to sign. Google even said they'd be fine with "leaks" about Android OS updates.
3. I can use any platform, Linux, Windows or even Mac to develop on.
4. The development tool, Eclipse, is open source, free to download, and an industry standard (not the only one), and overall excellent and supports plug in's.
5. The language is Java. Like with iPhone, the API's are non-standard, so this is not worth mentioning or comparing. But I don't need to learn a new language.
6. Not only Java, but I can use almost any language compiler that generates JVM bytecode. (Jython, JRuby, Groovy, and others, and yes, dynamic languages.)
7. Android not only has automatic memory management, but JIT as well. Way to leave Apple in the dark ages with their static compilation.
8. One time $25 to set up Google Market account. (not per-app)
9. ??? I've heard no complaints about apps being slow to be accepted into the Market.
10. ??? I've heard no complaints about apps being arbitrarily rejected. But even if this were a problem (and it is not), there are alternate ways that end users can obtain and install applications. (Except on AT&T, maybe because of Apple?)

Hmmmmmm. I wonder which platform developers are going to like best?

Now you may not be a developer, but consider this.

In the long run who is going to have the most apps? That is an important question. If you get a new smartphone contract today, all the sources I read say that Android will have surpassed the iPhone quite a bit before your contract is up. So that should be a factor to consider.


Edit: my point 6 about Apple is no longer valid. Apple backpedaled on this.
 
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Reactions: DT
lol that bra looks familiar

and yeah, i got the captivate
again

I love At & t and the freedom of sims cards
its so less stressful having to not call them to do a swap!
 
A very nice and fair comparison.

One thing you don't compare is application development.

Outstanding post. As a developer and as a business owner considering extending some of our apps to a mobile platform I'm with you on this 101%.

You'd be amazed at some of the AFBs posting that "Java is like for people who can't program" type posts. Of course when I discuss the benefit of portability across multiple architectures and Java use in the Enterprise, etc., all I get is "Well, Steve Jobs says so". God has spoken, case closed. :D
 
In terms of app development, there's one big shame for Android in my book. The Audio API sucks for real time audio. Try finding a piano, drum machine or any musical related app that doesn't have latency issues on Android. All of this type of stuff is light years better on Apple stuff as I have an iPad.

D
 
My problem is that I really want the Droid X, but that would mean moving to Verizon and leaving my wife on AT&T (she won't part with her iPhone).

I'm in the same boat, except I would go with TMobile, but the savings would be negated by the fact that she is stuck with at&t.
 
In terms of app development, there's one big shame for Android in my book. The Audio API sucks for real time audio. Try finding a piano, drum machine or any musical related app that doesn't have latency issues on Android. All of this type of stuff is light years better on Apple stuff as I have an iPad.

D


I've always wondered about that. Piano apps with lag issues are worthless. You can't even play the simplest melody. I suspected it had something to do with the OS. I've never tried an iphone piano app.
 
As a developer, I agree that the Apple Market has a number of problems, however: (My numbers unrelated to yours)

1. Currently App Store sales are orders of magnitude higher than Android sales. Any developer out to make a living will just develop for both platforms, not that big of a deal. Seriously if spending $1500 on a computer, phone and developer account is going to stop you, then you aren't in business you are a hobbyist.

2. In the App store you don't need to worry about legions of fake apps trying to confuse your customers. Just search for "Angry Birds" in the Market.

3. While The Android market is easier to get your software into, you still have to contend with all sorts of android versions out there, and different filters on the market. Sure you can develop a wifi tethering app, but AT&T will block it, not sure how I'm better off. Sure expert users can get around that, but we are talking mainstream for the purposes of this argument.

4. I do Java programming all the time. I develop web applications for business. I like Java, but if I have a choice between a compiled C program and a Java app, the compiled C programs are almost always faster since they are running natively and not in the JVM. 90% of the time it won't make a difference, but I'd say that for real performance intensive programs, I prefer Static compilation thankyouverymuch.

Basically, it comes down to this. If you are a hobbyist looking to dabble but don't care about making money, then by all means settle on one platform (Android will be more fun and cheaper). If you are looking to run a business and sustain yourself from your activities, you'd better learn both languages and develop for both markets.

A very nice and fair comparison.

One thing you don't compare is application development.

To develop for iPhone:
1. I must pay Apple for the privilege of being "honored" by them to develop on their platform.
2. I must sign a draconian NDA.
3. I must buy a Mac. (And learn to use it.)
4. I must get XCode development tools (and learn to use it). And Xcode doesn't get great reviews compared to competing tools like Eclipse or Visual Studio.
5. I must learn an obscure language - Objective C - which is from the 80's, and used by nobody but Apple.
6. Can only use Apple approved languages to develop. (Part of their "war on flash" and "war on dynamic languages".)
7. Apple is adding automatic memory management (GC) to Objective C -- way to go Apple! Step into the 21st century already! Oh, but no GC in iPhone, just for desktop Macs. So no GC for iPhone.
8. Once I develop my application, I have to pay Apple yearly to list it in the App Store.
9. Apple is in no hurry to approve applications or updates to applications in the App Store.
10. Apple can arbitrarily reject my app from the app store, no reason given and no recourse. (Fanboys tell me that this is not really a concern because it doesn't happen much. But it's happened enough times that developers should be truly concerned about it BEFORE they make their investment, not AFTER.)

Now Android:
1. No cost to begin development, the tools are open source, just download and begin.
2. No NDA to sign. Google even said they'd be fine with "leaks" about Android OS updates.
3. I can use any platform, Linux, Windows or even Mac to develop on.
4. The development tool, Eclipse, is open source, free to download, and an industry standard (not the only one), and overall excellent and supports plug in's.
5. The language is Java. Like with iPhone, the API's are non-standard, so this is not worth mentioning or comparing. But I don't need to learn a new language.
6. Not only Java, but I can use almost any language compiler that generates JVM bytecode. (Jython, JRuby, Groovy, and others, and yes, dynamic languages.)
7. Android not only has automatic memory management, but JIT as well. Way to leave Apple in the dark ages with their static compilation.
8. One time $25 to set up Google Market account. (not per-app)
9. ??? I've heard no complaints about apps being slow to be accepted into the Market.
10. ??? I've heard no complaints about apps being arbitrarily rejected. But even if this were a problem (and it is not), there are alternate ways that end users can obtain and install applications. (Except on AT&T, maybe because of Apple?)

Hmmmmmm. I wonder which platform developers are going to like best?

Now you may not be a developer, but consider this.

In the long run who is going to have the most apps? That is an important question. If you get a new smartphone contract today, all the sources I read say that Android will have surpassed the iPhone quite a bit before your contract is up. So that should be a factor to consider.


Edit: my point 6 about Apple is no longer valid. Apple backpedaled on this.
 
So, I decided to sell my 2 month old Captivate on eBay so that I can go back to the iPhone 4. I purchased the iPhone 4 when it first came out but the 2 I had exhibited severe yellow bands, stuck pixels, etc. So, rather than trying my luck with a third iPhone 4, I decided I would just try the Captivate.

After using the Captivate for the last 2 months, I can say that it comes ever so close to being the perfect phone. I love the openness and customization options that Android offers. I love the Super AMOLED screen and the overall design of the device. That being said, the one thing that I simply can't look past is the %^$#$#@ GPS!! Why the hell doesn't it work? I decided I wasn't going to wait any longer. I sold my Captivate for $480 on eBay and will go back to the iPhone 4 for $200 (Premier customer with multiple lines). Granted, the iPhone 4 isn't perfect, but at least it has GPS that actually works! And where the hell is 2.2? Weren't we promised September???
 
Oh my god. What sucker paid that much for a 2 month old captivate? That's overpriced for a brand-new one!

EDIT: I think perhaps the 480$ is a typo yes? 380 is even a stretch tho...

Yes, that's high for a used one but I included 2 extra batteries, a case, 2 car chargers, extra usb cable, and a standalone battery charger. It's also unlocked (simple to do I know but people pay a premium for it).
 
I returned the captivate and got a iPhone 4. I'm happy with it because all advertised functions work. Battery life is better than the captivate and it is actually a much better tool. I was several weeks past my 30 days and I was also given a $100 credit on my bill for the headache. Granted I did have to write a letter on planetfeedback.com, but it worked.
 
I returned the captivate and got a iPhone 4. I'm happy with it because all advertised functions work. Battery life is better than the captivate and it is actually a much better tool. I was several weeks past my 30 days and I was also given a $100 credit on my bill for the headache. Granted I did have to write a letter on planetfeedback.com, but it worked.

Congratulations on making a choice that you're happy with.

How many charging cycles has your iPhone gone through since you got it?
 
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