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Root CM 10.1 Nightlies Discussion

I can confirm that video playback is fixed on rc5. Video recording seems fixed too for me, but I would like a few others to try it and confirm.

Edit: recording still fc'ing...
 
I can confirm that video playback is fixed on rc5. Video recording seems fixed too for me, but I would like a few others to try it and confirm.

Edit: recording still fc'ing...

Just got home from hospital (boy, 9lbs 7oz). I will load from a nandroid of 06/04 nightly and dirty flash test then clean flash and let you know. Will edit post with results.

Edit: thanks for the congrats. Dirty flash didn't work. I blame corrupted nandroid. Clean flash, video stream and 1080p camcorder works. Will see if there is any bugs over the next couple days.
 
Congratulations! If this is your first, you're in for a big life change.

I remember flashing my first custom ROM the night after out third boy was born... ;)

Thanks, my second. First was a girl

Doing some tests on trying to make gallery fc when doing 1080p video. I find I can only make it fc when other apps are in background, meaning it is most likely a OOM issue. Will replicate the results as soon as I can use PC for logging.

Edit: stupid Win7 x64 :( can't get ddms to work
 
BETA4 is the best version I've ever used.
Why not use it as a blueprint for making the official version of it?
Now the official CM10.1 always worse then a length ..
In addition, I think to congratulate the next Uzephi.:)
 
Thanks, my second. First was a girl

Doing some tests on trying to make gallery fc when doing 1080p video. I find I can only make it fc when other apps are in background, meaning it is most likely a OOM issue. Will replicate the results as soon as I can use PC for logging.

Edit: stupid Win7 x64 :( can't get ddms to work

OOM issues is what the logcat I pulled seems to show. Please do chime in on the cm bug tracker issue I reported, at least to vote on it - https://jira.cyanogenmod.org/browse/CYAN-1298
 
I have RC5 installed and the Gallery fc with 1080p is still happening.

BUT Youtube does not fc anymore and streaming videos appear to be working correctly. Yea!
 
I found running v6 with patched zip works great for the oom issue. Temporary fix until it is fixed. I used http://db.tt/CxFHpjGS patch on RC5 and ran v6 supercharger and only had one FC for 1080p video out of 20 tries in the last day.

That zip also patches pdroid for those who care.
 
I found running v6 with patched zip works great for the oom issue. Temporary fix until it is fixed. I used http://db.tt/CxFHpjGS patch on RC5 and ran v6 supercharger and only had one FC for 1080p video out of 20 tries in the last day.

That zip also patches pdroid for those who care.

I run v6 as well.... but on Pac. I still get a good couple fcs. Though it looks like my media server is crashing causing the camera to crash.

Sent from my VS920 4G using Tapatalk 2
 
So I believe I have the gallery fc issue under control. I did 2 things, I don't think the first is actually helping but I figured I'd mention it.

1> Installed Memory booster lite - didn't seem to help really tho.
2> Enabled "Allow purging of assets" and "Kernel samepage merging" in System -> Performance -> Memory management.

I'm uninstalling Memory booster lite to see if it continues to work for the next 24 hrs.

If someone else wants to try then please do and let us know your results. :)
 
So I believe I have the gallery fc issue under control. I did 2 things, I don't think the first is actually helping but I figured I'd mention it.

1> Installed Memory booster lite - didn't seem to help really tho.
2> Enabled "Allow purging of assets" and "Kernel samepage merging" in System -> Performance -> Memory management.

I'm uninstalling Memory booster lite to see if it continues to work for the next 24 hrs.

If someone else wants to try then please do and let us know your results. :)

ksm probably did more than the other. Ksm consolidates memory essentially instead of having the same data in multiples slots for different programs

Sent from my VS920 4G using Tapatalk 2
 
Glad to know. I was kinda afraid of someone saying "Don't do that! Your phone will transform into a decepticon while you sleep take every right sock to the sock gnomes as a peace offering for the ultimate alliance of evil!"

Edit: what the downside to ksm?
 
Glad to know. I was kinda afraid of someone saying "Don't do that! Your phone will transform into a decepticon while you sleep take every right sock to the sock gnomes as a peace offering for the ultimate alliance of evil!"

Edit: what the downside to ksm?

Sorry if this post is more in depth than need be. Boredom sucks. :p

To the first point:
I wouldn't worry too much about doing things to your phone, android tends to be pretty resilient. The caveats here are: Flashing Kernels, Flashing Roms (flashing anything really), Playing with the partition structure.


Explanation of risks involved with each of these -
  1. Kernels - These have voltages, currents, and clock frequencies coded into them. There's the possibility that if one's done incorrectly, you could have a melted phone. Ideally, if this was going to happen the phone get unreliable and shut off first. However, that's not always a gurantee.
  2. Roms (or anything else) - This is fine, if the file is made for your device. The risk here comes into play when people randomly grab files and try to flash them. Some folks are good enough to put checks into their flashable zips to verify that it's the right device before flashing anything, most anything I've seen from TDM does this. Most of the flashable zips that I've posted up dont. Personally, if you're flashing files without reading the posts or some of the thread... That's a buyer beware scenario. However, if the zip isn't for your phone and you flash it. What happens is it flashes, as long as it can find the partition number called out in the script. The updater binary doesn't care one bit what partition is data, system, boot, etc. It will flash whatever you tell it to to that partition. I'm sure you can see where this can be a problem.
  3. Partition Structure - From the previous explanation, you can see where this is going. Our phone has something like 30 partitions. They're all used for something. Do you care usually? No. But if you go in and started playing with them you would. It's a bad idea... always. Now there are devices out there that you can resize partitions and such. I've done it with my Nooks. But that was after other folks made sure it worked ;)
Pretty much anything you can do from userspace, will at most, hurt performance, do nothing, or improve something. Plain and simple. For example: Task killers. Don't use them. Back in GB they were useful, but like everything Google incorporates good ideas into android over time. The kernel has a lowmemory killer. When the system needs ram, it will free up ram on it's own based on the out of memory settings. If it doesn't need the memory, that task killer is just sitting there taking up ram and cpu cycles. If the task killer is killing stuff instead of the kernel... Why? The kernel didn't feel it needed the ram most likely. You can only wash something so clean, continuing to wash it past that point is pointless (if not harmful), ya dig? Tweaking the OOM settings makes the kernel think it needs more ram at more aggressive values. This basicallly makes it behave more like a task killer than normal. I use V6SuperCharger usually to set these. You could do it in something like kernel tuner as well though. I use 8,16,150,165,180,200 right now as that's their default 768 aggressive setting... Trying to see how it goes.



For the second point:

The downsides of KSM:
  1. It uses more CPU in order to scan the memory, remap the points, rewrite memory when it gets changed. With the processing power these days... this isn't *that* much of a concern.
  2. If that memory location that it merged the pages to gets corrupted, you don't just have one app crash... Everything that got mapped to that location crashes. This shouldn't be much of a concern unless you have shiesty ram. But really... If you have shiesty ram, KSM shouldn't be your biggest concern. :p
<<<<<Edit

Here' a link to a post by Showp1984, it's a year old and just copies the wikipedia article about it... but it does tell you how to see if KSM is doing anything. I'd try it to see if it's still applicable, but typing things out in terminal emulator on the phone sucks. I saw a couple other posts out there about how KSM doesn't do anything because its for virtualization yadda yadda yada. However, those are obviously people that aren't taking account that android runs a ton of stuff through the dalvikvm.... whatever. You can't believe everything you see just because it's on the internet.

This write-up is a bit more in depth, but it's like 4 years old.
=====End edit

But ultimately, you should see at least somewhat more free ram using it. Are we talking game changing amounts? No... it shouldn't be. But if it's fixing your issue, maybe it's right on the edge or something and that pushes it over.
 
Has anyone else had trouble running the most recent version of Google Play Music on the latest nightlies? On every build since the the 5/24 BSOD fix the app just quits back to the desktop randomly (and almost instantly from the My Library screen).

I've tried clearing the app data, full data wipe, and the latest AOKP and PAC nightlies and they all have the same problem. Right now I'm back to AOKP 5/21 and the music app works just fine there.
 
Has anyone else had trouble running the most recent version of Google Play Music on the latest nightlies? On every build since the the 5/24 BSOD fix the app just quits back to the desktop randomly (and almost instantly from the My Library screen).

I've tried clearing the app data, full data wipe, and the latest AOKP and PAC nightlies and they all have the same problem. Right now I'm back to AOKP 5/21 and the music app works just fine there.

I haven't had the force close issue, bit it occasionally will revert back to my library when selecting a song to stream. Only happens when I try to steam. Music on SD card and it works every time
 
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