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Even though 3D phones seem gimmicky...

I don't like the 3D part of this phone, but I simply just have to turn 3D off in the settings and problem sloved!

Its seems like most of us could care less about the 3d option but the reality is that none of us have actually used the phone to even give an opinion on it. For all we know it may turn out to be pretty cool after all.
 
If u don't like it, don't buy it..........problem solve.

Whoa, no need to be like that. If he didn't like it, he wouldn't be posting consistently in the 3D forum....

Talked to my friends this weekend, we're all super stoked for a 3D camera and camcorder.
 
Let me ask everyone this question. If you had a choice between the Evo 3D as it was announced or as it was announced minus the 3D screen and second cam but with a kickstand which would you choose?


Id buy it with or without 3d
 
There's an HTC conference on 12th April in London, hopefully we'll get some solid news on the Evo 3D and the Sensation, maybe even some hands on previews from the tech media
 
After taking snap shots of my family and kids with EVO3D. I showed them to my family and on a HDTV there is no turning back. My family (Grandparents) almost fell out of there chair. The rest of the family was equally impressed. I used them as a test group and all of them wanted to know how I took pictures in 3D. Great snap shot of things to come with EVO3D.
BSOD
 
After taking snap shots of my family and kids with EVO3D. I showed them to my family and on a HDTV there is no turning back. My family (Grandparents) almost fell out of there chair. The rest of the family was equally impressed. I used them as a test group and all of them wanted to know how I took pictures in 3D. Great snap shot of things to come with EVO3D.
BSOD

Great to hear BS. I am really interested in the EVO 3D. How bout showing us some pictures and videos you have shot with that fancy EVO 3D of yours? Obviously, in 2D only... but would be great to see the photo and video quality, even in 2D. SHOW us what you got!! I am ready to see something real.
 
After taking snap shots of my family and kids with EVO3D. I showed them to my family and on a HDTV there is no turning back. My family (Grandparents) almost fell out of there chair. The rest of the family was equally impressed. I used them as a test group and all of them wanted to know how I took pictures in 3D. Great snap shot of things to come with EVO3D.
BSOD

Can't share the picture?
 
Just watch, the new iPhone 5 will also have 3d, but youll see Apple market it as if they invented 3D technology. I honestly like apple products, i just hate apple marketing.

Then it's on HTC/Android to better their marketing. Apple definitely has their target market convince of its superiority. Android needs to get busy and convince the market otherwise. That's what marketing is all about. I love android, but frankly I'm tired of the victimhood to Apple's evil marketing claims. Apple has it and android needs to figure out how to get it.
 
I actually just found out I've been preselected to receive an EVO 3D as not shown at CTIA. Once I get it, you'll get some pictures alright.

can_i_haz_cheezburger__by_venussuperstar1-d32uxof.jpg
 
Sorry ladies & gentlemen, I had to troll there for a minute. Too much BSOD has got me off my rocker. And that is by far the funniest pic I have seen in a while.
 
After taking snap shots of my family and kids with EVO3D. I showed them to my family and on a HDTV there is no turning back. My family (Grandparents) almost fell out of there chair. The rest of the family was equally impressed. I used them as a test group and all of them wanted to know how I took pictures in 3D. Great snap shot of things to come with EVO3D.
BSOD

I really wish your posting privileges were revoked already.
 
Yeah, but i don't understand their argument. If you don't want 3D, don't use it.

It's not hurting the other specs in any way. The rest of the phone is top notch (best i've ever seen).

I can't think of anything they've compromised other than the camera because of 3D.

Maybe the weight and thinness but who cares about that? :o

I agree 100%.

I also see the 3D feature as something really nice rather than some gimmicky marketing strategy eveyone is taking it for. As technology has gotten more advanced, things have not only gotten smaller and more effecient, but have been put into "all-in-one" devices. Eight years ago I was carrying around a cell phone, a camera, a PSP, a Palm Pilot, a laptop and whatever else I may have needed. Now everything I need is on one uber device. Gaming, planning, internet, communication (text/calls, etc.), multimedia recording and viewing in both 2d/3d and so on. The more things one device can do the better (fast and effeciently as well), IMO, whether or not they are used frequently.

If NFC succeeds, that will add yet another great feature. Then all they'd have to do is add some sort of identification feature to illiminate the use of Drivers Licenses and therefore a wallet completely. ;) The problem with this though is that people get nervous having all of their information in large databases (even though the US military has been doing it for ages, and with new techniques...aside from retina scans and biometrics, they can tell who you are by the way you walk, the way you type, the shape and form of your ears and so on). :) ;)
 
Having experienced glasses-free 3D on the Nintendo 3DS this weekend, I have to say I'm actually getting excited about the 3D features on the Evo 3D.

I had this idea that I would struggle a bit finding and locking in the 3D effect since that's my experience with 3D movies. But not only was the 3D on the 3DS effortless to establish, I couldn't even lose it short of moving my head off to the side. Even though I was focused on a small part of the screen and that focus moved around as my character moved, the 3D effect held together with zero concentration on my part.

Assuming the Evo 3D can deliver the same experience, this 3D thing looks like it's more than a gimmick.
 
I've heard some say the effect on the N3DS is craptacular. And then I've heard people like you say it's amazing and comfortable. I'm planning on checking out a 3DS at my local store to see how I take the glassless 3D.

I'm really looking forward to my own photos preserving depth. That's also why I hope the cameras on the Evo 3D are a cut above the typical cell phone camera. I'd definitely pay more for the phone for better cameras.
 
I've heard some say the effect on the N3DS is craptacular. And then I've heard people like you say it's amazing and comfortable. I'm planning on checking out a 3DS at my local store to see how I take the glassless 3D.

I'm really looking forward to my own photos preserving depth. That's also why I hope the cameras on the Evo 3D are a cut above the typical cell phone camera. I'd definitely pay more for the phone for better cameras.

It really seems to depend on the software made for it. I've tried it a bit, and for example, the Resident Evil game for it, I personally thought worked great and it wasn't too hard to maintain focus on it.

However, try the new Pilotwings and the 3D effect was horrible imo, it just did not work very well and I kept struggling to keep a focus on it.

I wish the EVO 3D also had a slider mechanism to adjust the 3D, because Pilotwings played ok at the mid-3D slider output, whereas I think on the EVO 3D, 3D content is either going to be perfectly fine or horrible depending on the games/movies/software made for it.
 
It really seems to depend on the software made for it. I've tried it a bit, and for example, the Resident Evil game for it, I personally thought worked great and it wasn't too hard to maintain focus on it.

However, try the new Pilotwings and the 3D effect was horrible imo, it just did not work very well and I kept struggling to keep a focus on it.

I wish the EVO 3D also had a slider mechanism to adjust the 3D, because Pilotwings played ok at the mid-3D slider output, whereas I think on the EVO 3D, 3D content is either going to be perfectly fine or horrible depending on the games/movies/software made for it.

So basically, if I understood you correctly, the Pilotwings game probably created stereo offsets farther apart, which means a lot more effort/eyestrain to merge the images to create the 3D effect. Yeah there probably isn't a "standard comfort level" for 3D. I think as the technology matures, there needs to be this kind of normalization, just like volume is normalized for music.

The slider on the 3DS was a great idea. But it only works because the game 3D imagery is dynamically rendered. On the Evo, photos and videos are fixed and hard coded, so you can't really change the degree of depth. I may be wrong about this though. It might be adjusted via software (kernel). Perhaps it will become an available feature post root. We'll see.
 
So basically, if I understood you correctly, the Pilotwings game probably created stereo offsets farther apart, which means a lot more effort/eyestrain to merge the images to create the 3D effect. Yeah there probably isn't a "standard comfort level" for 3D. I think as the technology matures, there needs to be this kind of normalization, just like volume is normalized for music.

The slider on the 3DS was a great idea. But it only works because the game 3D imagery is dynamically rendered. On the Evo, photos and videos are fixed and hard coded, so you can't really change the degree of depth. I may be wrong about this though. It might be adjusted via software (kernel). Perhaps it will become an available feature post root. We'll see.

Yeah, and although I'm not yet a big fan of 3D, one thing that makes it seems more gimmicky is the fact that the 3D slider, and to a smaller extent, the 3D can be turned off from the phone.

While this makes perfect sense, specially since certain people cannot handle 3D effects well, it seems to relegate the development of 3D-specific software even more so gimmicky in the sense that since it has to be usable in a 2D environment as well, which may make 'True' 3D content harder to find.

For example, say you're playing a 3D puzzle game, a great gameplay element could be requiring to tilt the phone in order to look 'behind' 3D objects and find clues/evidence. How would this work in a game forced to work in a 2D environment as well?

Basically, I believe 3D, at least for the time being, will continue to be shoehorned into most forms of content, not quite living up to it's potential.

I hope I am wrong.
 
For example, say you're playing a 3D puzzle game, a great gameplay element could be requiring to tilt the phone in order to look 'behind' 3D objects and find clues/evidence. How would this work in a game forced to work in a 2D environment as well?

Great insight. I totally get you now. The current 3D tech only preserves depth; a true 3D experience would, for example, let you see all sides of an object if you move around. That I would classify as holography and requires a completely different technology to both capture and display. Short of holography, the other 3D tech I've seen that can at least do 180 degrees of perspective is head-tracking. Check out 2:48 of this video. Looks damn real:

YouTube - Head Tracking for Desktop VR Displays using the WiiRemote

But that tech only works for one person. Might be good enough for a phone, but you wouldn't be able to stream 3D to a TV because there's no way for the TV to know where your head is, or anyone else's head for that matter.

Current stereo "3D" is just the perspective from a fixed point in space (the location of the stereo camera). Moving your head side to side does not change the perspective (objects closer don't obscure anything new in the background). For a more realistic, interactive 3D experience, what we have now is nowhere close, and for that, I agree it's still a gimmick. But give it time. We'll see true 3D in our lifetimes for sure :)
 
For example, say you're playing a 3D puzzle game, a great gameplay element could be requiring to tilt the phone in order to look 'behind' 3D objects and find clues/evidence. How would this work in a game forced to work in a 2D environment as well?
That wouldn't work with autostereoscopic 3D since there is a very narrow viewing angle for 3D. Any tilting of the screen or your head would cause the 3D effect to stop working.

But you could do that with 2D displays anyway. If the game engine is 3D, it's no sweat to rotate the objects based on tilt input.
 
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