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Apps Pricing my app

hend82

Lurker
Hey guys, I'm developing an app and I was wondering how you guys decide how to price your apps. I don't want to give it away for free. Any suggestions appreciated. Thanks!
 
I'll actually really appreciate it if you could give me the general rules for how to go about pricing the app. I'd prefer that than just getting an answer like $0.99... :-)
 
Its hard to price an app when we don't know what it does. For example, some people are completely down on paying $5 or more if the app is worth it.

Its like asking how car makers price their cars but we don't know if you're selling a Vios or a Cayenne.
 
Hey there hend82. Welcome to AF!

There isn't a "rule" on how to price apps. That being said, I'll offer insight from a consumer point of view.

Before I purchase any app I look at a few things. Is the app going to be useful (of not a game)? Is the app something i'm going to use more than once? Is there a free (ad supported) version I can try first? Is there a free or better app than can do the job? Is the app reasonably priced (compared to similar apps available)? If yes, why do I pick app x instead of y; if no, what makes this app cheaper/more expensive than app y??

IMO, all of these things would need to be considered before pricing an app. I fully believe this is part of the reason others are asking questions above! :)

A productivity app that made ringtones I would not pay for. However an app that made sandwiches and washed the dishes for me I would easily pay $20+ for. People have payed $10-20 for apps such as Touchdown or Microsoft Office replacements.

Without knowing what and how your app helps with productivity, there is no way for us to offer a helpful or realostic price tag for your app.


That all being said, $0.99 seems to be the starting rate for most apps.

Goods luck!
 
Suggest you have a look at what similar apps to yours are priced at, and then price it accordingly. If they're all $0.99 USD and yours is $20 bucks, you probably wont get many sales. People wont pay $20 bucks for a flashlight app but they might pay it for an office productivity app.
 
Thanks guys. I understand that I should check what similar apps to mine are going for and try to see if mine has any added benefit. And I'll need to continue checking competitive pricing. Not easy...

I should make an app that makes sandwiches and washes dishes - looks like I could put a high price tag on that! :)
 
Thanks guys. I understand that I should check what similar apps to mine are going for and try to see if mine has any added benefit. And I'll need to continue checking competitive pricing. Not easy...

I should make an app that makes sandwiches and washes dishes - looks like I could put a high price tag on that! :)

I'll be the FIRST to buy it!! ;)


Best of luck! If there is anything we can do to help the checking process, let us know! :cool:
 
If you want only a paid app version, I suggest that you think of a trail version. Most people are very unwilling to spend money on an app they have not tried before.
 
hend82,

Just wanted to let you know that I've moved your thread to the Application Development area where more of the application devs hang-out (I also thought about the Developer 101 - Android Forums which I could move it to if you thought you'd get more views and replies there--just let me know).

Also, I've heard that a lot of apps that really make money are ones that are free, but have a feature that one could purchase in-app for a nominal fee (99-cents, etc.).

This gets you the best of both worlds: folks see that your app is free and download and try it. The ones that want / need that extra, valued-added feature will gladly pay for the in-app feature if its price appropriately.

Anyway, good luck on your app :).

Cheers!
 
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