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Too much monochrome in Lollipop?

Does anyone else feel that Lollipop has gone too far with the monochrome styling of notifications and popups?

The other issue is the new incoming call toast. It's definitely better than taking over the screen, but everyone knows that to answer a call you hit green, and to reject you hit red. But we get no colours, instead the words "answer" and "dismiss" with monochrome icons. It takes close attention to pick the right one. Same with the alarm. Trying to read the difference between "dismiss" and "snooze" while in a blurry-eyed state without glasses on a fully dimmed screen while lying in bed is far from easy!

I just feel that graphic design aesthetics have overridden proper usability concerns in the mansion of Android development. Is this just me, or does anyone else agree? If so, how do you feed these concerns back to Google so they might take some notice?

Rick
Nexus 4, Lollipop 5.0
YES!

I hate the flat monochrome look.
Like you, w/o my glasses on, i can just barely recognize the damn phone, much less make any sense of what the different icons are for.

As for answering the phone, it better damn well stay with GREEN to answer, and RED to reject....
Piss on trying to read that incredibly small print. i go by color alone, not the text.

________________________________________________
Verizon Galaxy S5 since Launch Day, using ART
Box Stock, not rooted
Nova Prime, Textra, Blue Mail
MacroDroid senses Scrn off & turns Wifi & Data OFF,
MD senses Scrn on & turns WiFi & Data ON
 
I never said lollipop looked like the UI I posted , as lollipop is NOT flat. I was addressing this throwback to early computing that flat design is doing and what I hope lollipop is undoing. Windows 8 reminds me of Windows 1.0 though

I love Material Design. Longed for 3D polish a long time after iOS 7 came out and Jelly Bean. Lollipop is as I said a hopeful first step to a return to skeuomorphism

FYI sarcasm doesn't really work on the Internet
 
"flat topography"

Ultimate%2BMaterial%2BLollipop%2BCollection%2B-%2B59


You can tell it's flat because shadows.
 
The material design spec says that the Z-axis components can only go 1 above the base - that's 4 so that's a violation.

Cool effect though. Despite the dorky colors.
 
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