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Root Cm7 Multi touch for Triumph

the question is: is easier to modify or to replace?
also who would be capable of doing this?

I know nothing of programming or developing anything
 
the question is: is easier to modify or to replace?
also who would be capable of doing this?

I know nothing of programming or developing anything

Not sure if more than 2 points would work on the MT. The hardware may only be able to detect 2. And even if it detects more than 2 or hacked to do it by software (not very likely), then there may be the problem of crossing axis (which affected a lot of older 2-point touchscreens.)

Currently on the MT, the 2 touchpoints have a problem of "snapping" together when they're close. So with more touchpoints, there's more opportunities to snap together. (imagine a small area filled with a bunch of magnets, it's hard to manipulate them individually until that bug is fixed.
 
Not sure if more than 2 points would work on the MT. The hardware may only be able to detect 2. And even if it detects more than 2 or hacked to do it by software (not very likely), then there may be the problem of crossing axis (which affected a lot of older 2-point touchscreens.)

Currently on the MT, the 2 touchpoints have a problem of "snapping" together when they're close. So with more touchpoints, there's more opportunities to snap together. (imagine a small area filled with a bunch of magnets, it's hard to manipulate them individually until that bug is fixed.


that snapping problem makes it easier to zoom in maps without rotating the map accidentily, but it completely destroys any hope of gaming on the phone. Modern Combat 2 plays PERFECTLY, but its absolutely impossible to dual thumb and line up any shot becuase the thumbs sit by the same axis and constantly ruin the aiming.

same for minecraft mobile, BIA2, and most emulators.

is that snapping thing a hardware issue? I cant imagine it is, seems like something good drivers can fix, but I dont know these things
 
I think isaac fixed that "snapping" issue with his update touchscreen driver, I dont encounter that problem at all.


im running the latest MIUI and it still happens and games are still unplayable. I thought i flashed it wrong but it happens on the 11.25 on a full wipe and fresh flash.

happens on default rom, and it happens with the 11.25 OC kernel with multitouch fix as well.
 
that snapping problem makes it easier to zoom in maps without rotating the map accidentily, but it completely destroys any hope of gaming on the phone. Modern Combat 2 plays PERFECTLY, but its absolutely impossible to dual thumb and line up any shot becuase the thumbs sit by the same axis and constantly ruin the aiming.

same for minecraft mobile, BIA2, and most emulators.

is that snapping thing a hardware issue? I cant imagine it is, seems like something good drivers can fix, but I dont know these things

I think isaac fixed that "snapping" issue with his update touchscreen driver, I dont encounter that problem at all.

I don't think Isaac fixed it, he just reordered some of the logic and inserted debugging messages for future work (also from what I remember on his commit comments). I'm using TheOC kernel which has his "latest touchscreen update". If you use an app called MultiTouch Visual Test app, you can see it still snaps together.

Actually because of the snapping I suspect that Motorola or Huawei implemented a software fix for the axis crossing problem (a hardware limitation). Since I remember seeing this as one of the side effects of that kind of fix on an older device. If they implemented this at the proprietary driver level then there's no way to get rid of the snapping action without source code. And basically all apps that use it will suffer from it. Luckily most apps that use multitouch now only care about the relative distances between the two points & how they're changing, not precise locations (games are an exception).
 
I think isaac fixed that "snapping" issue with his update touchscreen driver, I dont encounter that problem at all.

i still experience the snapping problem... try running a multouch test and you will probably see when the axis cross it snaps together untill you get far enough away...
 
i still experience the snapping problem... try running a multouch test and you will probably see when the axis cross it snaps together untill you get far enough away...
NINJA'd by Whyzor!!!! Welcome to the club! ;)

Good advice from both of you though! :)
 
Not sure if more than 2 points would work on the MT. The hardware may only be able to detect 2. And even if it detects more than 2 or hacked to do it by software (not very likely), then there may be the problem of crossing axis (which affected a lot of older 2-point touchscreens.)

Currently on the MT, the 2 touchpoints have a problem of "snapping" together when they're close. So with more touchpoints, there's more opportunities to snap together. (imagine a small area filled with a bunch of magnets, it's hard to manipulate them individually until that bug is fixed.

so you're saying that adding a point might just make it worse rather than better, that just sucks
 
so you're saying that adding a point might just make it worse rather than better, that just sucks

I could be wrong, but from what I've noticed, it looks like it's already a software patch on a HW limited touchscreen. Keep in mind this is not a device that has the latest & greatest hardware (yes for VM, but not in the general world of smartphones).
 
Hmm I do notice the snapping now, its not so bad though normal usage works fine without it snapping like crazy and plus what whyzor already said might be true there might already be a patch for that snapping.
 
looking at it looks like if u were gonna add more points to test out the the code would be around line:200 to line:225 but not sure i might try but i think adding more inputs would make it worse
 
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