SuperMandroid3
Newbie
What I would like to know is if the newer graphic drivers actually ARE in these alphas and is there an app to check? Didn't get any clarity from the few posts above.
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What I would like to know is if the newer graphic drivers actually ARE in these alphas and is there an app to check? Didn't get any clarity from the few posts above.
Did I call you out specifically or say stop posting about drivers? No. I never said driver issues were not dev related. Just relax. There are many more posts here besides yours. I was just posting a friendly reminder since someone complained to me about non dev posts.How is a driver not development?
Yes, thank you. there was a manifest_local.xml in my .repo dir with an odd device_motorola_triumph entry for some reason. I removed it and it's working fine. Apparently 1 bad (local) entry can block the rest of the repo sync from completing successfully, which is what caused my build break originally (or I was just unlucky during both of my syncs and picked up incomplete changes from CM9.)
Hey guys I was just wandering if anyone had heard from progmanos about the camera and how that's coming along just curious
This manifest_local change happened to me too, something must automatically trigger it. BTW, I'm on vacation in the mountains and checking in occasionally with Triumph-tethered 0-bar 3G/1X, so I won't be very visible for a while. Maybe you guys'll have CM9 done and stable by the time I get back
im quite curious myself
android - Camera.getParameters() return null on Galaxy Tab - Stack Overflow
would this help with the camera problem?
Looks like an application call to the camera, not the actual code to get the camera to run.
Looks like an application call to the camera, not the actual code to get the camera to run.
I am narrowing down the camera problems by remote debugging with Eclipse.
Please see the following articles on how to setup remote debugging for Android/Cyanogenmod:
Loading source in eclipse - CyanogenMod Wiki
Using Eclipse | Android Open Source
Android Quick Tip
I am narrowing down the camera problems by remote debugging with Eclipse.
Please see the following articles on how to setup remote debugging for Android/Cyanogenmod:
Loading source in eclipse - CyanogenMod Wiki
Using Eclipse | Android Open Source
Android Quick Tip
Debugging in Eclipse is so much better than relying on print statements. I actually stumbled across it after figuring out how to hook up a gdbserver in a vain attempt to step through the libcamera.so file.
Below is the article on how to connect to gdb for those of you who are curious:
[DEV][CM7/AOSP] Hack you way into proprietary libs with gdb and IDA Pro - xda-developers
Debugging in Eclipse is so much better than relying on print statements. I actually stumbled across it after figuring out how to hook up a gdbserver in a vain attempt to step through the libcamera.so file.
Below is the article on how to connect to gdb for those of you who are curious:
[DEV][CM7/AOSP] Hack you way into proprietary libs with gdb and IDA Pro - xda-developers
I have a question for the devs:
What GPU drivers are we using? The reason I ask is because on Edowar's ICS, graphics ran super smooth, all because he was using the newer drivers.... and last night I thought about it and was curious.
Here are the supposed drivers: [DEV] Adreno 205 EGL(Graphic) Driver Update (30/12/2011) - xda-developers
Does anyone still have a copy of the gpu drivers from this link? All of the multiupload links on that thread no longer work. I apparently have deleted my only copy... doh! I want to see if these are the same as what we're currently using.