heavychevy
Android Expert
The speed is a factor... That's why benchmark tests on the EVO suck...
That's like your end result 1/4 time are the suck... Cause your 500HP Ferrari can't hit a trap speed past 65MPH...
I still don't see where this is coming from... 65MPH is still plenty fast... And highway travel safe... Still, that is not what a Ferrari was built for...
There are a TON of phones that can do 30FPS... None of which is a flagship phone... Is that remotely clear where the problem is?
In the examples of games with 30FPS... Games like 3D Homerun battle where extra frames would give you a better reading on the pitch... How does that not translate to better gaming results? I just don't figure...
You have to understand frame rate is a measurable thing, it is n't "smoothness" which is a subjective term...
Wind noise is "subjective" although "can be" measured in dB if needed...
MPH is a measurable term...
I paid for a 1ghz phone (500hp Ferrari), and expect it to play games at >30FPS... (>60MPH)...
How can you fit wind noise in that sentence? I'm just boggled...
P.S. I'm not mad or nothing, I just like a good healthy debate...
Smoothness is exactly what FPS is, or at least how you see evidence of lack of it. But both are speed related. It has ZERO to do with the actual speed of processing on the phone which is true speed.
So you are telling me that the Droid X, Iphone etc. load pages, apps, widgets, camera, videos 2x faster than the evo?
Smoothness is a sign of speed, how fast the screen can adapt to what's happening so there is no blur. Screen adaptation speed and overall speed are two completely different concepts and the processing speed is FAR FAR FAR FAR FAR more important that FPS.
Maybe you can draw an analogy to traction or something, but the primary force driving the speed of a phone is the processor (engine) and as long as the engine moves at speed, the car can reach it's top speed. FPS is not that, it's more of how cleanly the car reaches top speed. You cannot argue that processing speed is the primary ingredient to a phones performance.
How about this:
If the processor was slow, the FPS wouldn't have any problem keeping up. In this case the Ferrari has the 500 hp engine but the chassis reinforcement of a Civic so when you floor the gas, the unreinforced chassis can't keep up with the hp of the engine so it flexes and sways can't keep up with the responsiveness of the engine. You can still reach top speed but the car will be shaky at top speed because it's not sturdy.
This almost exactly mirrors what FPS does to cripple the phone. It can move fast, but the screen can't keep up with it and therefore exhibits lag or hesitation in responsiveness.
I don't think I can explain it better, though there may be a better analogy. But FPS is definitely not like going 65 mph.
The ONLY reason the EVO is so far behind in the benchmark testing is because the benchmark testing actually counts FPS. The speed of actual processes is negligible.
