Same here. I find underclocking suits my device better. It's a shame, but the jump to 1.512 really takes a toll on my battery.... Even with the interactive governor.
OK, giving this a try!
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Same here. I find underclocking suits my device better. It's a shame, but the jump to 1.512 really takes a toll on my battery.... Even with the interactive governor.
Found a major bug, the phone starts to lag/slow down when i play scramble with friends....
Found a major bug, the phone starts to lag/slow down when i play scramble with friends....
I would like to have the SMS app able to auto convert SMS to MMS when it exceeds 160 characters. It might not be a big issue, I agree, and if this is a hard fix (I have no clue) then I'd understand someone not wanting to code it. The thing is, this could simply be a setting for those that wish to use the feature, something that you're NOT forced to use. I find SMS splitting very annoying considering the fact that whoever is receiving the message in most cases get's it all scrambled up, in no particular order, something I'd find very annoying.
PS, I did a 3 page text only MMS message and the total message size was 1kb. I don't think we have to worry about data limits, especially considering that it would only take effect if you went over 160 characters.
So my only real issue with this ROM so far is the battery life. Seems to drain very quickly. I tried the deep sleep battery app but I didn't like the delay for wifi and data to come back on after unlocking the screen. Anyone using anything else on CM10 with success? Thanks!
for those that may not know running cm10. you should change your wifi settings so its not on all the time. my wifi was using the most of my battery until i set it up to turn off when in sleep.
edit. settings-wifi-settings-advanced.
It's not an issue for me (I activated that setting), but it's worth mentioning that we didn't have to have the app split messages before the new kernel and roms.Why won't you guys turn on CDMA Split in GoSMS? Is it really that much of an issue? Plus MMS uses data even if its only text. Not going to force the app to convert to MMS when there's 161+ characters as a lot of people no longer have unlimited data.
Not exactly. I leave wifi persistent and have experience been able to get 24 hours out of a charge when I was on wifi 24/7.for those that may not know running cm10. you should change your wifi settings so its not on all the time. my wifi was using the most of my battery until i set it up to turn off when in sleep.
edit. settings-wifi-settings-advanced.
Grab APK-Multi-Tool -> decompile stock MMS.apk from CM10 -> edit mms_config.xml with what ever values you want -> recompile and see if it still works. This is not going to make it to a live version as there is no reason to do this.I would like to have the SMS app able to auto convert SMS to MMS when it exceeds 160 characters. It might not be a big issue, I agree, and if this is a hard fix (I have no clue) then I'd understand someone not wanting to code it. The thing is, this could simply be a setting for those that wish to use the feature, something that you're NOT forced to use. I find SMS splitting very annoying considering the fact that whoever is receiving the message in most cases get's it all scrambled up, in no particular order, something I'd find very annoying.
PS, I did a 3 page text only MMS message and the total message size was 1kb. I don't think we have to worry about data limits, especially considering that it would only take effect if you went over 160 characters.
I've gone thru your log. Here is what I found.Hey Neph81 got the logcat for you
https://docs.google.com/open?id=0Bze7ykIiCQ73ZlVlQlBSRUFTT1k
pulled it with logcat instead of through emulator. Let me know if this helps.
I've gone thru your log. Here is what I found.
12-27 11:52:58.909 V/com.jb@SmsReceiverService( 2398): unRegisterForServiceStateChanges
12-27 11:52:58.949 V/com.jb@SmsReceiverService( 2398): handleSmsSent:true 1 1
12-27 11:52:58.949 V/com.jb@SmsReceiverService( 2398): handleSmsSent msg failed uri: content://sms/328
12-27 11:52:58.949 E/com.jb@MsgSending( 2398): handleSmsSent moveMessageToFolder MESSAGE_TYPE_FAILED
We do not edit SmsReceiverService in any way on our build, so I fully expect that this is a CM10 wide bug. If other builds are not doing it, then we need to find out why. If it is a CM10 wide bug, then people will need to start reading on how to fix it.
Content Providers and Content Resolvers | Android Design Patterns
ContentUris | Android Developers
Are you running some sort of ad-blocker on your phone? Something you're running (possibly Apollo) has GoogleAnalyticsTracker and it's repeatedly crashing and having issues due to a refused connection.Problem I just noticed today, because I very rarely listen to music on my phone. Apollo just FCs every time I try to open it. I literally know nothing about how to read a logcat, and almost nothing about Android development, but I know enough to not bring up an issue without having a logcat availableso here are two, each from a different app.
https://docs.google.com/open?id=0BwHGBAGW6yLneVM4YlVfYVl5WEU
https://docs.google.com/open?id=0BwHGBAGW6yLnem5LM0pGV3VSb1k
I searched and skimmed through the entirety of the thread and didn't see this mentioned so it may be a unique problem, or related to something I did with ROM Toolbox or Pimp My Rom at some point.
No, because it all goes thru that java process. It's what handles "content://sms" messages. If you read thru the 2 links I posted, you'll see what I mean.But that says smsreceiver. Shouldn't it say transmitter or sender when I am trying to push a message out?
Are you running some sort of ad-blocker on your phone? Something you're running (possibly Apollo) has GoogleAnalyticsTracker and it's repeatedly crashing and having issues due to a refused connection.
Your actual error for Apollo is this:
W/dalvikvm(7002): threadid=1: thread exiting with uncaught exception (group=0x40bd7300)
I can't find anything that identifies what that error is, so I'm not much help past this point. I can tell you that I just ran Apollo with no issues on CM10 without issues, but I have very little installed on it right now.
Has anyone's CRT animation stopped working? -AOKP41
I checked this after reading your post. I and yeah mine doesn't have it now. No big deal for me tho