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How to update "Redmi Note 9" to higher Android version?

which redmi note 9 do you have? the 4G version? what is your model number?

i do not have your phone and i see that there is a Redmi Note 9 and a Redmi Note 9 4G. just the note 9 can be upgraded to android 11 while the note 9 4G can be upgraded to android 12.

and as @Dannydet suggested updates will depend on your carrier and manufacturer. if you know your exact model of the phone, you can do a search and see if there is a firmware update available for your phone. keep in mind that firmware updates are very device specific and installing the wrong firmware can have seriously bad consequences.

Help! Google Message App Issues on Android Phone

Long press on the icon on your home screen and choose delete or move it to the top for removal. Then swipe up to bring up your app drawer, scroll to your messages app icon, long press on it and drag to your home screen.
Yep, that is exactly what I did to fix it, prompted by the first response.

Help Persistent Charging Connected Device Via USB" Notification

Android System - Charging connected device via USB - Tap for other USB options

I have had the same on a Galaxy Note 9 ... And think I have figured out why ...
This is an Android OS Issue ... Not Hardware Related !!!
The Phone has been connected to an extrrnal device (game controller, Flash Drive, Android Auto, or similar) and part of that connection was to change the USB Connection Defaults to suit that device. Reconnect the device and see if you get different options.

1. "AndroidAuto" was what changed the settings for me ... after I re-connected to AndroidAuto, and changed the preferences about auto-start and auto-play-music etc, the error message/notification went away.
2. My Phone charged again when cable was connected and I tapped the Notification "Android System - Charging connected device via USB - Tap for other USB options" and chose "This Phone" ... You MUST connect Charging Cable first, to get option for "This Phone"
Hope that helps ...
Beauvaidos

Unable to start up x86_64 phone emulator in Android Studio on a Mac

Trying to start up a x86_64 based phone via the Android Studio Emulator, but it freezes at the white screen showing "Google". Here are the particulars:

1. Intel Core i7 chipset on the Mac
2. Android emulator uses API level 33
3. system image is from system-images/android-33/google-apis/x86_64

In Android Studio, when I hit the "run app" icon, as mentioned, it tries to start up the emulated phone, but freezes up.

I have tried --
1) installing intel-haxm driver via Mac "brew"
2) in Android Studio: "wipe data" on the emulator, then "cold boot" of the emulator but same problem.
3) tried at the command line: "emulator -avd Pixel_XL_API_33_x86_64", but again freezes at white screen.

A small portion of the (adb) logcat (excuse the ctrl-M's) shows:
--------- beginning of crash^M


04-27 12:29:20.046 450 480 F libc : Fatal signal 6 (SIGABRT), code -1 (SI_QUEUE) in tid 480 (RenderEngine), pid 450 (surfaceflinger)^M


04-27 12:29:20.301 603 603 F DEBUG : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***^M


04-27 12:29:20.301 603 603 F DEBUG : Build fingerprint: 'google/sdk_gphone64_x86_64/emu64x:13/TE1A.220922.012/9302419:userdebug/dev-keys'^M


04-27 12:29:20.301 603 603 F DEBUG : Revision: '0'^M


04-27 12:29:20.301 603 603 F DEBUG : ABI: 'x86_64'^M


04-27 12:29:20.301 603 603 F DEBUG : Timestamp: 2023-04-27 12:29:20.132342416-0600^M


04-27 12:29:20.301 603 603 F DEBUG : Process uptime: 6s^M


04-27 12:29:20.301 603 603 F DEBUG : Cmdline: /system/bin/surfaceflinger^M


04-27 12:29:20.301 603 603 F DEBUG : pid: 450, tid: 480, name: RenderEngine >>> /system/bin/surfaceflinger <<<^M


04-27 12:29:20.301 603 603 F DEBUG : uid: 1000^M


04-27 12:29:20.301 603 603 F DEBUG : signal 6 (SIGABRT), code -1 (SI_QUEUE), fault addr --------^M


04-27 12:29:20.301 603 603 F DEBUG : Abort message: 'Unable to generate SkImage. isTextureValid:1 dataspace:513'^M


04-27 12:29:20.301 603 603 F DEBUG : rax 0000000000000000 rbx 00000000000001c2 rcx 000075020db346ff rdx 0000000000000006^M


04-27 12:29:20.301 603 603 F DEBUG : r8 000074ff79a18660 r9 000074ff79a18660 r10 000074ff79a184c0 r11 0000000000000207^M


04-27 12:29:20.301 603 603 F DEBUG : r12 000000000000000d r13 0000750059e203b0 r14 000074ff79a184b8 r15 00000000000001e0^M


04-27 12:29:20.301 603 603 F DEBUG : rdi 00000000000001c2 rsi 00000000000001e0^M


04-27 12:29:20.301 603 603 F DEBUG : rbp 0000750029e22c28 rsp 000074ff79a184b0 rip 000075020db346ff^M


04-27 12:29:20.301 603 603 F DEBUG : backtrace:^M


04-27 12:29:20.301 603 603 F DEBUG : #00 pc 000000000005f6ff /apex/com.android.runtime/lib64/bionic/libc.so (abort+191) (BuildId: 007cb2313464df63debf8020e631c990)^M


04-27 12:29:20.301 603 603 F DEBUG : #01 pc 000000000000abba /system/lib64/liblog.so (__android_log_default_aborter+10) (BuildId: 6b5490b5683793c72167e11556e0b7d9)^M


04-27 12:29:20.301 603 603 F DEBUG : #02 pc 0000000000008712 /system/lib64/liblog.so (__android_log_assert+338) (BuildId: 6b5490b5683793c72167e11556e0b7d9)^M


04-27 12:29:20.301 603 603 F DEBUG : #03 pc 00000000001ef207 /system/bin/surfaceflinger (android::renderengine::skia::SkiaGLRenderEngine::drawLayersInternal(std::__1::shared_ptr<std::__1::promise<android::renderengine::RenderEngineResult> > const&&, android::renderengine::DisplaySettings const&, std::__1::vector<android::renderengine::LayerSettings, std::__1::allocator<android::renderengine::LayerSettings> > const&, std::__1::shared_ptr<android::renderengine::ExternalTexture> const&, bool, android::base::unique_fd_impl<android::base::DefaultCloser>&&)+23335) (BuildId: caf11998e449c0913886496d851f3e37)^M


04-27 12:29:20.302 603 603 F DEBUG : #04 pc 00000000005ead7c /system/bin/surfaceflinger (android::renderengine::RenderEngine::drawLayers(android::renderengine::DisplaySettings const&, std::__1::vector<android::renderengine::LayerSettings, std::__1::allocator<android::renderengine::LayerSettings> > const&, std::__1::shared_ptr<android::renderengine::ExternalTexture> const&, bool, android::base::unique_fd_impl<android::base::DefaultCloser>&&)+124) (BuildId: caf11998e449c0913886496d851f3e37)^M


04-27 12:29:20.302 603 603 F DEBUG : #05 pc 00000000006023d8 /system/bin/surfaceflinger (android::renderengine::skia::drawImageLayers(android::renderengine::skia::SkiaRenderEngine*, android::renderengine::DisplaySettings const&, std::__1::shared_ptr<android::renderengine::ExternalTexture> const&, std::__1::shared_ptr<android::renderengine::ExternalTexture> const&) (.__uniq.148735152540075350775156443829291153399)+760) (BuildId: caf11998e449c0913886496d851f3e37)^M


04-27 12:29:20.302 603 603 F DEBUG : #06 pc 0000000000600a38 /system/bin/surfaceflinger (android::renderengine::skia::Cache::primeShaderCache(android::renderengine::skia::SkiaRenderEngine*)+1720) (BuildId: caf11998e449c0913886496d851f3e37)^M


04-27 12:29:20.302 603 603 F DEBUG : #07 pc 00000000005fc1db /system/bin/surfaceflinger (android::renderengine::skia::SkiaGLRenderEngine::primeCache()+11) (BuildId: caf11998e449c0913886496d851f3e37)^M


04-27 12:29:20.302 603 603 F DEBUG : #08 pc 00000000005fb2dd /system/bin/surfaceflinger (android::renderengine::threaded::RenderEngineThreaded::primeCache()::$_3::operator()(android::renderengine::RenderEngine&) const (.__uniq.64102821644698991011622682901256404626)+93) (BuildId: caf11998e449c0913886496d851f3e37)^M


04-27 12:29:20.302 603 603 F DEBUG : #09 pc 0000000000251e8c /system/bin/surfaceflinger (android::renderengine::threaded::RenderEngineThreaded::threadMain(std::__1::function<std::__1::unique_ptr<android::renderengine::RenderEngine, std::__1::default_delete<android::renderengine::RenderEngine> > ()>)+700) (BuildId: caf11998e449c0913886496d851f3e37)^M


04-27 12:29:20.302 603 603 F DEBUG : #10 pc 0000000000351be5 /system/bin/surfaceflinger (decltype(*(std::__1::forward<perfetto::base::ThreadTaskRunner*>(fp0)).*fp(std::__1::forward<std::__1::function<void (perfetto::base::UnixTaskRunner*)> >(fp1))) std::__1::__invoke<void (perfetto::base::ThreadTaskRunner::*)(std::__1::function<void (perfetto::base::UnixTaskRunner*)>), perfetto::base::ThreadTaskRunner*, std::__1::function<void (perfetto::base::UnixTaskRunner*)>, void>(void (perfetto::base::ThreadTaskRunner::*&&)(std::__1::function<void (perfetto::base::UnixTaskRunner*)>), perfetto::base::ThreadTaskRunner*&&, std::__1::function<void (perfetto::base::UnixTaskRunner*)>&&)+85) (BuildId: caf11998e449c0913886496d851f3e37)^M


04-27 12:29:20.302 603 603 F DEBUG : #11 pc 00000000005fb059 /system/bin/surfaceflinger (void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (android::renderengine::threaded::RenderEngineThreaded::*)(std::__1::function<std::__1::unique_ptr<android::renderengine::RenderEngine, std::__1::default_delete<android::renderengine::RenderEngine> > ()>), android::renderengine::threaded::RenderEngineThreaded*, std::__1::function<std::__1::unique_ptr<android::renderengine::RenderEngine, std::__1::default_delete<android::renderengine::RenderEngine> > ()> > >(void*)+73) (BuildId: caf11998e449c0913886496d851f3e37)^M


04-27 12:29:20.302 603 603 F DEBUG : #12 pc 00000000000ccd2a /apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+58) (BuildId: 007cb2313464df63debf8020e631c990)^M


04-27 12:29:20.302 603 603 F DEBUG : #13 pc 0000000000060d37 /apex/com.android.runtime/lib64/bionic/libc.so (__start_thread+55) (BuildId: 007cb2313464df63debf8020e631c990)^M


04-27 12:29:23.096 637 656 F libc : Fatal signal 6 (SIGABRT), code -1 (SI_QUEUE) in tid 656 (RenderEngine), pid 637 (surfaceflinger)

Of note to me in this log portion--

(1) I do not see /system/bin/surfaceflinger on my Mac
(2) Abort message: 'Unable to generate SkImage. isTextureValid:1 dataspace:513' - this sounds important. Is it?

Pls let me know how one can get around this issue of the emulated phone freezing up.

And definitely, if I am asking on the wrong forum, pls let me know and I will direct this question elsewhere. Thx.

Stopping music/radio apps from starting up by themselfwhen connected with bluetooth?

Open the Spotify and Tunein Radio apps, and look for any settings related to Bluetooth auto-play or auto-start. Disable these settings if they are turned on.
Thanks
Tune-IN has a selection "Autoplay" with description "Turn ON to resume your last stream when tune In launches" and this is deselected. Few other chocies are enable and nothing seems to apply.

Nothing on Spotify setting seems to be appropriate.


Thanks!

..Tom

Parental control "APP" on Amazon Tablet?

No worries. Come back and tell us which one you ended up with and why you like it.
I've decided to go with Mobicip "Lite" version. It seems there are a couple of good free ones out there, such as Kaspersky Safe Kids and Google Family Link, but they are not compatible with Amazon Fire. I'm primarily concerned with web/app filtering and blocking, and Mobicip "Lite" for $2.99 per month seems to fit the bill.

Help Emulator advice?

okay I have a tough book as well have you tried the offline maps downloaded and using the windows 10 maps app that's what I use for offline navigation in tablet mode and you can your chrome with a maps extension to bring up google maps just make sure your Toughbook has the GPS device installed
That's what I do now, but I want access to OnX and TrailsOffroad because they have way superior maps for boondocking.

Any YouTube Vanced alternative that allow Google account login?

Could help me out to delete parental advisory explicit content the curse want to delete. Please could assistance with your help , please the youtube advance . Please do better update system to show picture. Rest assured you handle this . First am I haven't problem with this one. Please delete avatar icon user, could took search how delete the icon user. Fix youtube advance please

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