[PAID] Bug Dolls - Horror Game (Promo Codes)
- Apps & Games
- 2 Replies
Thank you!)I created a channel for your app. Good luck!!
https://androidforums.com/apps/bug-dolls-horror-game.20245/
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Thank you!)I created a channel for your app. Good luck!!
https://androidforums.com/apps/bug-dolls-horror-game.20245/
public class AndroidModel {
private String name;
private String title;
private Drawable icon;
Intent androidLaunch;
public AndroidModel(String name, String title, Drawable _icon, Intent _launch) {
this.name = name;
this.title= title;
this.icon = _icon;
this.androidLaunch = _launch;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public void setTitle(String title) {
this.title = title;
}
public String getTitle() {
return title;
}
public void setIcon(Drawable icon) {
this.icon = icon;
}
public Drawable getIcon() {return icon;}
public void setLaunch(Drawable icon) {
this.androidLaunch = androidLaunch;
}
public Intent getLaunch() {return androidLaunch;}
}
class AppInfo {
String appname = "";
String pname = "";
Drawable icon;
String Source = "";
Intent Launching;
}
AppInfo newInfo = new AppInfo();
newInfo.appname = activityInfo.applicationInfo.loadLabel(getContext().getPackageManager()).toString();
newInfo.pname = activityInfo.packageName;
newInfo.Source = activityInfo.applicationInfo.sourceDir;
newInfo.Launching = pm.getLaunchIntentForPackage(activityInfo.packageName);
newInfo.icon = activityInfo.applicationInfo.loadIcon(getContext().getPackageManager());
androidList.add(
new AndroidModel(newInfo.appname, newInfo.appname, newInfo.icon, newInfo.Launching)
);
@SuppressLint("UseCompatLoadingForDrawables")
@Override
public void onBindViewHolder(AndroidAdapter.MyViewHolder holder, int position) {
ImageView imageView = holder.mPhotoImageView;
if (!mAndroidList.get(position).getName().isEmpty()) {
Glide.with(mContext)
.asBitmap()
.load(mAndroidList.get(position).getIcon())
.diskCacheStrategy(DiskCacheStrategy.ALL)
.skipMemoryCache(true)
.priority(Priority.HIGH)
.signature(new ObjectKey(String.valueOf(System.currentTimeMillis())))
.apply(new RequestOptions().override(150, 150))
.into(imageView);
holder.mTitle.setText(mAndroidList.get(position).getName());
}
}

Just going by your description of the situation, this sounds more like to be a matter of the webcams you're using just can't do what you're expecting. This wouldn't be some kind of 'hack' issue nor a failure of the webcams themselves, it's just that a lot of consumer-level, off-the-shelf webcams have inherent limitations. The motion-detecting sensors and recording sensors are usually good in daylight situations but performance drops significantly at night, but it's typical for there to be a noticeable lag while the sensors try to assess what's detectable and the auto-focusing of the lens and/or aperture. If these are just common webcams, you'll need to upgrade to something more capable or reset your expectations on what they can provide. If these are however higher-grade webcams, there's likely to be sensor adjustment settings in the camera settings menu. (... which might be something to look into no matter what webcams you have). Most webcams have detection level options (i.e. really sensitive so even when a cat walks past will trigger auto-activating or not too much so only something like a vehicle passes by gets recorded.)Someone has been trying to break into my home so I have been recording videos. I noticed that sometimes the screen will get blurry and hard to see while recording then will clear back up mostly and I can see images of people and things that move but are transparent and not there when you look with your eyes. Does anyone know what's going on or how this is possible.
so looks like the phone has the hotspot capabilities, but you need have the hotspot option in your plan. most carriers offer it for free, but on some you may have to pay extra for it.......so it will depend on your carrier as @Dannydet suggested. so i would either go in or give your carrier a call.Why is there no hot spot on the LG 5 but the LG 4 had one? Grrrrrrr

normaly the samsung galaxy phone it is configured went connect to pc they activate mtn to transfer files to pc of course you only can see the phone internal storageSurely you'll have to unlock the phone before you can view files over USB?
Of course if the pictures are on the sd card it's easy: buy a USB card reader, put the sd card in it and plug it into the computer, then you'll be able to read the card like any other storage device. Or you can use another phone if you have one with a card slot. It's if they are in the phone's internal storage that you will need to remember the PIN.
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="match_parent">
<androidx.cardview.widget.CardView
android:layout_width="0dp"
android:layout_height="183dp"
android:layout_marginStart="16dp"
android:layout_marginEnd="16dp"
app:cardCornerRadius="8dp"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent">
<androidx.constraintlayout.widget.ConstraintLayout
android:layout_width="match_parent"
android:layout_height="match_parent">
<ProgressBar
android:id="@+id/progressLoading"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="16dp"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintHorizontal_bias="0.498"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@+id/txtProgress" />
<TextView
android:id="@+id/txtProgress"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="16dp"
android:text="Test..."
android:textAlignment="center"
android:textColor="@color/black"
android:textSize="18sp"
android:textStyle="bold"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintHorizontal_bias="0.495"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
<TextView
android:id="@+id/txtProgressCount"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginBottom="16dp"
android:text="TextView"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintHorizontal_bias="0.501"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@+id/progressBarCount"
app:layout_constraintVertical_bias="1.0" />
<ProgressBar
android:id="@+id/progressBarCount"
style="?android:attr/progressBarStyleHorizontal"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginTop="12dp"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintHorizontal_bias="0.487"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@+id/progressLoading" />
</androidx.constraintlayout.widget.ConstraintLayout>
</androidx.cardview.widget.CardView>
</androidx.constraintlayout.widget.ConstraintLayout>
public class LoadingDialog{
Context context;
private Dialog dialog = null;
public LoadingDialog(Context context) {
this.context = context;
}
public void startLoadingDialog(String title) {
dialog = new Dialog(context);
dialog.setContentView(R.layout.custom_progressbar);
dialog.requestWindowFeature(Window.FEATURE_NO_TITLE);
dialog.setCanceledOnTouchOutside(false);
dialog.getWindow().setBackgroundDrawable(new ColorDrawable(Color.TRANSPARENT));
TextView txtTitleCount = dialog.findViewById(R.id.txtProgressCount);
TextView txtTitle = dialog.findViewById(R.id.txtProgress);
ProgressBar barCount = dialog.findViewById(R.id.progressBarCount);
txtTitle.setText(title);
txtTitleCount.setVisibility(View.GONE);
barCount.setVisibility(View.GONE);
dialog.setCancelable(false);
dialog.create();
dialog.show();
}
public void dismissDialog() {
dialog.dismiss();
}
}
final LoadingDialog loadingDialog = new LoadingDialog(this);
ExecutorService service = Executors.newFixedThreadPool(10);
service.execute(() -> {
runOnUiThread(() -> loadingDialog.startLoadingDialog("prova"));
SystemClock.sleep(1000);
runOnUiThread(loadingDialog::dismissDialog);
});