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Root [S-OFF] Juopunutbear S-OFF -Beta Release

+ if ur one of us crazy ignorant folks like i was, i couldnt even get apks to work at 1st on the phone till i found intalnow by matsumi, 1mb wonder. So if u didn't know some of the jokes they pull like kingroot and supersu replace, and they dont tell u that kingroots eats away supersu if its not read only, sides that alot of us thlught u could unlock the bottloader somehow without a pc, an in general u cant phones don't do self surgery, so they made a spiel a comedy sorta on a thing called 'scroll me ups', its on xda utube, and it says that itl help u be able to use xprivacy then u can just use msl reader on at least some htc phones, so i looked at the # of downloads, it was pretty hi, and then i looked at the # of views for the same thing on utube, it was poultry very few, so its a jokes on u sorta deal for being dumb, so i eventually found another program, and it probably wouldn't be easy normally for some folks, and that msl reader at playstore actually works, alot easier than using oem hooked raw maybe, and the only thing ive like about samsung at first thought is their chargers. Because they don't use certain either logcat protection, or the deamon opperates differently with that an dial codes, so there easy cheesy japanesy i hear, but i like hot wiring phones, even the xiomi hotwire looks kinda cool.

Help Why is the Huawei P9 Plus only connecting at 72Mbps maximum on a 2.4GHz router?

I think I do understand your problem, except that I didn't realise that you didn't have the S5 any more. The P9 seems to be suffering from weak WiFi reception. I merely suggested comparing received signal strength rather than the estimated link speed as a more direct measure - a lower received signal than another handset in the same location would confirm that that was the issue, whereas if (less likely) they showed similar signal strength but lower estimated speed it would imply an issue with the Huawei's firmware.

As to what can be done, it depends on the cause. Weak reception could be due to a design problem, a fault in the individual unit (e.g. a bad antenna connection), a problem with the baseband firmware or even with the RIL (radio interface layer, which is normally distributed as part of the ROM). The last 2 might be fixed by a software update (if Huawei release a better version), the second by physical repair, the first you'd be stuck with.

Try the signal strength measurement anyway. Radio reception is very finicky so it would be clearer if you had another device to compare against, but if you look at the dBm figures when it's showing a reasonable speed and a poor one in the same location and see a big difference then we'll know it's reception one way or another (of coursea fault in the router could also reduce the reception - this is why a second device to compare would be better, you can eliminate external variables like that).

The one other thing to consider is interference: are you sure there isn't another network on the other side of the wall set to the same band, for example? I pick that as a source of interference that could start at some point in time and then persist. An insufficiently shielded microwave can very much interfere, but that would be more occasional. It may be worth trying a different band on the router anyway, or there are several WiFi analyser apps you can use to see whether there are other networks showing strong signals in the same band.

Help How to recover text messages after factory reset

I just set this phone up a week+ ago...but I'm already a little fuzzy...

It has every text message on it dating back to one of my earliest Androids. Every one has been a Motorola. During its setup, the only prompting I recall was Google-related; it noted that a backup had been found, and asked if I wanted to restore [apps--which I did selectively, contacts, G-stuff]. When I checked, all my SMS messages from way back when were on it.

Since I don't generally text, I've never even considered a third-party app; all I've ever used is whatever came pre-installed on the device.

So what gives? :thinking:

android-x86 Installation

If this was a problem with the Android-x86 install than you should at least see it start to load before it fails in some way. If you're seeing an 'Operating system not found' after POST than that indicates either the bootloader is corrupt or there's simply no operating system installed. During the boot up process the BIOS does its Power On Self-Test and then the bootloader attempts to start loading up whatever installed OS is on the drive. At what point are you seeing that message?
Have you checked your ThinkPad's BIOS that it has detected the hard drive and that it's listed in the boot order?

Cloudflare 1.1.1.1. w / WARP

Downloaded this on my Pixel 3a. Planning to drop TorGuard VPN since my understanding is that WARP will accomplish same objective. I simply want to protect my internet or email activity when using public wifi hotspots - nothing else. I understand WARP accomplishes that objective and that I only need a full-fledged VPN if I need to hide my ip address due to governmental or other similar restrictions.

Is that correct? Am I safe on public wifi with ony WARP?

Thanks.

Help Storage Doesn't Make Sense?

As is not uncommon with these system storage menus, the information they provide is a contradictory mess.

The first screenshot shows 5.9GB of system (which will be the size of the partitions, not the contents), 1.4GB Secure Folder, 8.6GB Other Apps. That's your 15.9 GB right there. There's nothing you can do about the system, so the bulk of the usage is apps and their data (probably stored data and caches). If your system still lets you do this (not all do) go into your app settings (do Samsung still rename it "App Manager"?) and see if you can sort them by size, that will show you where the biggest problems are.

Then there's the second screenshot which shows the Secure Folder holding 1.3 GB of "other apps" (consistent with the 1.4GB size of the folder in the first screenshot) and 14.6 GB of "files". Add those together and you also get 15.9 GB. So clearly this shot is counting everything in the entire system rather than just what's in the "secure folder", with everything other than the contents of that folder lumped together under "files" (which means it's also counting apps that aren't in that folder and even the system partitions here). So this second screenshot tells us nothing except that the only thing in there is some apps and that Samsung can still do idiotic things when they write their software (and yes, this display is Samsung software, not Android).

So personally I would ignore the second screenshot and concentrate on what's really using your space, which is the 8.6 GB of apps and their data plus the 1.3 GB of apps+data in the Secure Folder. It may be that your file manager won't show you the contents of the Secure Folder even when set to show hidden files, but that doesn't really matter: if it is all apps+data, which the second screenshot seems to say, then they'll all be visible in the App Manager and you don't need to worry about which is where.

Messages from Service to Client

Hi

I am creating an Activity(Client)/Service App. The Service is local and bound to the Activity. What I would like to do is send messages from the Service to the Activity. I've looked at the Messenger class and it looks promising, except the only examples I've found have the handler in the Service, where I would like the Handler in the Activity (Client) and am not sure how to reverse the examples I've found. The Client does not need to send messages to the Service. If need be, the Client will make method calls on the Service using the IBinder.

One example I've looked through is there;
https://developer.android.com/guide/components/bound-services
There are many others that do the same thing.

The plan is the Service will open comms with other processes and funnel up messages back to the Client.

Both Client and Service will be a long running process.

Any advice would be appreciated.

Edit:

I have an example of what I'd like to do
The activity example:
Java:
// Activity
public static class Binding extends Activity
{
   class IncomingHandler extends Handler   /// Handle messages from Service
    {
        @Override
        public void handleMessage(Message msg)
        {
            switch (msg.what)
            {
                case MessengerService.MSG_SET_VALUE:
                    mCallbackText.setText("Received from service: " + msg.arg1); /// MessengerService should be LocalService
                    break;
                default:
                    super.handleMessage(msg);
            }
        }
    }
   final Messenger mMessenger = new Messenger(new IncomingHandler());
 
   private LocalService mBoundService;   /// For Local Service
 
   private ServiceConnection mConnection = new ServiceConnection()
   {
        public void onServiceConnected(ComponentName className, IBinder service)
        {
 
            mBoundService = ((LocalService.LocalBinder)service).getService();  /// For Local Service

            mService = new Messenger(service);
        }
   }
   void doBindService()
   {
        bindService(new Intent(Binding.this, MessengerService.class), mConnection, Context.BIND_AUTO_CREATE);   /// MessengerService should be LocalService     
        bindService(new Intent(Binding.this, LocalService.class), mConnection, Context.BIND_AUTO_CREATE)); /// For Local Service

        mIsBound = true;
        mCallbackText.setText("Binding.");
    }
}

Example of the Service:
Java:
// Service
public class LocalService extends Service
{
   NotificationManager mNM;
   final Messenger mMessenger = new Messenger(new IncomingHandler());
 
   /// The Local Binder
   public class LocalBinder extends Binder
   {
      LocalService getService()
      {
         return LocalService.this;  /// Does this include both the ability to make local methods call and the messenger?
      }
   }

   class IncomingHandler extends Handler
   {
      @Override
      public void handleMessage(Message msg)
      {
      }
   }

   private final IBinder mBinder = new LocalBinder(); /// For Local comm with client (method calls)

   /// For the Messenger version
   @Override
   public IBinder onBind(Intent intent)
   {
     return mMessenger.getBinder();
   }
 
   /// For the Local method call version
   @Override
   public IBinder onBind(Intent intent)
   {
      return mBinder;   /// Does this include the messenger capability?
   }
}

So as you can see, I'm trying to do two things with my Service, make local method calls on it from the Activity through the IBinder and also have the Service send messages back to the Activity through a Messenger. I have to believe that this is possible, I would like to know if I'm on the right track?

Thanks...

Update: The IBinder method calls into the Service would be nice, but may not be necessary with the Messenger handling most of the communication, as I believe the Messenger could handle two way messaging (I'm thinking this would make it much more complicated?).

But another twist, is the Service will be communicating with a separate process through a socket (I imagine the Service would use a Thread to perform this task?) and would send what it receives through the Socket packets back up to the Client (Activity) using the messenger.

I'm curious if this what a video streamer might be like, Activity binds to a Service, which in turn connects to a video stream (through a socket), receives packets, passes them back to the Activity?

[Game][4.1+] Find a Cat 2: Hidden Object

Find a Cat 2: Hidden Object
Requirements: Android 4+
Overview: Find a Cat is a free game in the genre of "hidden object"



Everybody loves cats! This game is entirely devoted to these cute and fluffy animals - cats! They perfectly hid in the picture, and you try to find a cat as soon as possible!
Find a Cat 2: Hidden Object is a free game in the genre of "hidden object". You need to carefully consider the picture and find a hidden cat on it!

In the game you expect:
★ nice music;
★ hints;
★ high-quality pictures;
★ zoom;
★ search for items without the Internet;
★ find an item, go through the current level to unlock the next level in the hidden object game;
★ games without internet for free.

The game is great for kids, develops dexterity and attention! If you like to look for hidden objects, this game is created for you!

Download:
Google Play: https://play.google.com/store/apps/details?id=com.pollux.findcat2

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